How To Change Max Players On Minecraft Server
How to Edit server.backdrop on Your Minecraft Server
The server.properties configuration file on Minecraft servers allows for a broad variety of changes to be fabricated to edit your Minecraft experience. This video will evidence you how to access the file and what each configuration field means.
The first step is to become to Scalacube.com and log into your account.
In one case logged in, become to "Servers" and click on "Manage server".
Click "Manage" again.
Locate "Settings" on the left tab and enter it.
Find "server.properties" and click "Change".
We are now at the server.properties configuration file. Keep in heed that later on any change is fabricated, the server has to exist restarted.
server.properties fields and what they mean
Employ CTRL + F to locate a setting.
spawn-protection= Determines the length of spawn protection on your server from the spawn point. The minimum value is 0 and the maximum is xvi. Setting information technology to 0 will disable it completely.
max-tick-time= The maximum number of milliseconds a single tick may take earlier the server watchdog stops the server. Maximum value 60000, -1 to disable information technology completely.
query.port= Sets the port for the query server.
generator-settings= Used to customize earth generation.
sync-chunk-writes= Enabled synchronous clamper writes, can be ready to either "false" or "true".
force-gamemode= Forces the player to join in the default gamemode, can be ready to either "false" or "true".
let-nether=Allows players to travel to the Under tin can be set to either "false" or "truthful".
enforce-whitelist=Enforces the whitelist on the server, setting it to "false" means no user gets kicked if not on the whitelist, setting information technology to "true" means online users not on the whitelist go kicked.
gamemode=Sets the game mode for new players, values are as follows: survival (0), creative (1), adventure (2).
broadcast-console-to-ops=Sends console command outputs to all online operators.
enable-query=Enables GameSpy4 protocol server listener. Used to get data about the server.
player-idle-timeout=Afterward a histrion has idled for this many minutes they will be kicked. If fix to 0 so players can idle indefinitely.
difficulty=Defines the default difficulty of the server, values are every bit follows: peaceful (0), like shooting fish in a barrel (1), normal (2), difficult (3).
spawn-monsters=Determines if monsters can spawn, can exist set to either "faux" or "truthful".
broadcast-rcon-to-ops=Transport rcon console command outputs to all online operators.
op-permission-level=Sets the default permission level for server operators.
pvp=Enable PvP on the server can exist set to either "fake" or "truthful".
entity-broadcast-range-per centum=Controls how shut entities need to be before being sent to clients, the default value is set at 100.
snooper-enabled=Sets whether the server sends snoop data, can exist set to either "simulated" or "true".
level-blazon=Determines the type of map that is generated, values are as follow:
default - standard world with hills, valleys, water, etc.
apartment - A flat world with no features.
largeBiomes - Same every bit default but all biomes are larger.
amplified - Same as default just earth-generation elevation limit is increased.
hardcore=If set to "truthful", the server ignores its default difficulty, and players are sent to spectator modes if they dice.
enable-status=Makes the server appear as "online" on the server list. If set up to "false", it volition appear offline to players however they can yet connect.
enable-command-cake=Enables command blocks tin be set to either "false" or "truthful".
max-players=The maximum number of players that can play on the server at the aforementioned fourth dimension.
resource-pack-sha1=Optional SHA-1 digest of the resource pack.
max-world-size=This sets the maximum possible size in blocks, expressed equally a radius, that the world border can obtain.
Setting max-globe-size to thou allows the player to take a 2000×2000 globe border.
Setting max-world-size to 4000 gives the player an 8000×8000 world edge.
function-permission-level=Sets the default permission level for functions.
rcon.port=Sets the RCON network port.
server-port=Changes the port the server is hosting on.
server-ip=The histrion should set this if they want the server to bind to a particular IP. It is strongly recommended that the player leaves server-ip blank.
spawn-npcs=Determines whether villagers can spawn, can be fix to either "false" or "true".
allow-flight= Allows the players to use flight, can be set to either "simulated" or "true".
level-name=The "level-name" value is used as the world name and its binder name
view-altitude=Determines the server-side viewing distance.
resource-pack=Allows the player to add together a resource pack to a server.
spawn-animals=Determines if animals can spawn, can be set to either "faux" or "true".
white-list=Enables a whitelist on the server, tin can be set to either "simulated" or "true".
rcon.countersign=Sets the password for RCON.
generate-structures=Defines whether structures (like villages) can be generated.
max-build-meridian=The maximum peak allowed for edifice, the maximum for this setting is 256.
online-mode=Server checks connecting players against Minecraft account database, if prepare to "true" the server checks if the thespian is connected to the internet, if set to "imitation" the server does non attempt to bank check connecting players.
level-seed=Use to randomize the world generation. If left empty, it is generated randomly.
prevent-proxy-connections=If the ISP sent from the server is different from the one from Mojang's hallmark server, the role player is kicked, tin can exist set to either "faux" or "true".
enable-rcon=Enables remote access to the server console.
rate-limit=Sets the maximum corporeality of packets a user can ship earlier getting kicked. Setting to 0 disables this characteristic.
motd=The MOTD or Bulletin of the day is displayed whenever a player joins the server. This can be customized depending on your requirement.
Congratulations! You now know How to Edit server.backdrop on Your Minecraft Server.
Summary:
- Log into your Scalacube account
- Go to Servers > Manage server > Manage
- Get to Settings
- Enter server.properties
- Make changes and save
- Reboot server
Source: https://scalacube.com/help/gameservers/minecraft/how-to-edit-serverproperties-on-your-minecraft-server
Posted by: hodgesdarm1977.blogspot.com
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